Valorant: EDward Gaming vs XLG Gaming (BO5) - VCT China Playoffs

Updated 3d ago

How to read the numbers

Implied / market-implied YES

The probability of YES implied by current traded prices (mid or last). It is what participants are paying for, not a claim about real-world odds.

Model estimate

A rule-based heuristic from the signal engine when a rule sets one, not a black-box forecast. Some signals only describe liquidity or spreads and may show no model estimate.

Edge / gap

The difference between the model estimate and market-implied, in percentage points (model minus market for YES). Filters may use “largest gap.” This is informational only-not trading advice or guaranteed advantage.

Stance (above / below / near estimate)

Compares market-implied to the model estimate when both exist. Labels are not buy or sell recommendations.

Confidence

A simple UI clarity label for signals (not a prediction). It summarizes the signal’s own magnitude/quality metrics into one of: Low, Mid-low, Mid, Mid-high, or High.

Volume

Reported trading activity for the market, for context on size and liquidity.

Change & sparklines

Movement in market-implied YES over the window labeled on the card-often 24h where data allows.

Signals

Rule-based flags from ingested public data. They are not trade recommendations.

More detail in Methodology.

Sports · market-implied 100.0%

PolymarketVolume ~192,341.377← All markets

Recent price

100.0%

This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET. This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming. This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Active signals

No active signals for this market.

Market summary

This page summarizes current market-implied probability and any active rule-based signals from ingested public data.

What this means

  • This may indicate the market is repricing new information, or reacting to liquidity and order flow.
  • Signals are informational only and not trading advice.
  • BinaryStreaks uses public market data and deterministic, rule-based analysis.

Execution

YES

No live book

NO

No live book